Callout privacy policy

Effective November 11, 2026.

The short version

  • Callout runs on your Mac. It sends nothing to us.
  • Your voice is turned into text on your Mac. The audio never leaves it.
  • When you ask for a write-up, a look in the code or a fix, Callout sends what that job needs to the service you chose: OpenRouter or Claude Code (Anthropic). It uses your own key or login.
  • For your license, Polar gets your key and your Mac's name.
  • Callout has no analytics, no tracking, no crash reports and no update check.

This policy is from Paris Kollias ("we"), who makes Callout.

What stays on your Mac

Callout keeps everything in the folder ~/Callout on your Mac:

  • your snags (one Markdown file each), notes and questions;
  • the audio of each capture (AAC files);
  • the pictures of the moment: windows of your projects, frames and clips from your web games, your phone's screen;
  • the console lines, state and saves that your web games send;
  • your projects, your settings and the server log;
  • your OpenRouter key and your license key, in a file that only your Mac user can read.

Callout's own server listens only on your Mac (127.0.0.1). Other computers cannot reach it.

Microphone. Callout listens only between your presses of the hotkey, or while you hold it. Whisper, which runs on your Mac, turns the audio into text.

Screen Recording. At the key press, Callout takes a picture of the window in front only when that window belongs to one of your projects: its app or its title names the project. It never takes a picture of any other window.

Your web games. A game that you hooked with Callout's script tag sends its frame, console lines, state and a save to Callout on your Mac. The script loads only on localhost.

Your phone. With the phone feature on, Callout uses adb on your Mac to see which of your apps was open last, and to take its screen when one of your own apps is in front.

What leaves your Mac, and to whom

OpenRouter

Only when you choose OpenRouter for write-ups. For each capture, Callout sends:

  • the text of what you said;
  • the pictures of the moment, and the console lines and state facts from your game;
  • the names, other names, descriptions, word lists and areas of your projects;
  • the ids and titles of your recent, open and fixed snags, and of Claude's open questions;
  • the app in front, its window title and the last app on your phone, but only when they belong to one of your projects.

It never sends the audio of your voice or a game's save. OpenRouter passes the request to the company that runs the model. OpenRouter's privacy policy and the model company's policy apply to that data.

Anthropic, through Claude Code

Callout starts Claude Code, which you install and log in to yourself:

  • Looks in the code, fixes, and learning a project: Claude Code reads your project's code and your snag, and sends what it reads to Anthropic.
  • Write-ups, when you choose Claude Code for them: it gets the same things that OpenRouter would get.

Anthropic's terms and privacy policy for your Claude account apply.

Polar

Polar sells Callout for us and checks license keys.

  • When you buy: Polar collects your name, email, billing address and payment details. Polar handles your card; we never see it. We get your name, email, country and order from Polar, to give you support and to send refunds.
  • When you activate your key: Callout sends your key, our organization id at Polar and your Mac's name (for example "Anas-MacBook-Pro"). The name lets you see and free your Macs later.
  • About once a day after that: Callout sends your key, our organization id and the activation id, to check that the key still works.

Polar's privacy policy applies to the data Polar holds.

Hugging Face

In the first run, Callout downloads the speech model from Hugging Face one time. Hugging Face sees the request, like any download.

What we keep

From Callout itself: nothing. From your purchase: what Polar gives us (above). From support: the emails you send us. We keep purchase records as long as tax law needs them, and support emails for 2 years.

We do not sell your data. We do not use it for ads.

Your choices and rights

  • Delete your data: delete the folder ~/Callout. To remove Callout fully, also delete ~/.local/bin/callout and ~/.claude/skills/callout, and move Callout to the Trash.
  • Turn things off: in Settings you can turn off the pictures from your games, the Mac window, the phone and the automatic looks in the code.
  • Your purchase data: write to help.callout@proton.me to see, correct or delete it. You can also complain to the data protection authority of your country.

Children

Callout is for developers. It is not for children under 16.

Changes

If we change this policy, we post the new version here with a new date. If a change affects what leaves your Mac, the app's release notes say so.

Contact

Paris Kollias, help.callout@proton.me.